I have unfinished FFVII and FFX Let’s Plays, I haven’t gotten to Lightning Returns, I was wasting time playing Kingdom Hearts for the first time, and I’ve fallen hopelessly behind in Final Fantasy fan discussions and game commentary on moogle_university. My FFX novella, Love Her and Despair, is languishing with the last five chapters in a messy and forgotten state.
What a PERFECT time to start a new game playthrough!
Zencribnotes on Tumblr inspired me to try Final Fantasy Dimensions again. It’s an iPad/Android native Final Fantasy game that came out in 2010. When I last tackled it, I couldn’t fully appreciate how much it was a homage to the early FFs. Now, by golly, I’m going to play Final Fantasy Nostalgia Bingo, because that’s the main virtue of this game.
Last time on “Let’s Play Final Fantasy VI,” Emperor Gestahl, baby snatcher, ravager of towns, enslaver of Espers, told us that, “After all I have put them [the Espers] through, it is up to me to set things right. That is why… I need to borrow Terra’s power.” So he’s asked us to take him to the Espers to apologize.
This screencap is boring, apart from the unusual combination of lobster and sushi rolls and roast turkey, but I just want to stress that he said we.
The original, 1990 Japanese Final Fantasy III starts out differently. It’s much more like FFI, with four completely generic, unnamed “Onion Knights” (aka “Onion Kids”) bumbling into a cave after an earthquake.
Here’s a derpy fan translation of the original:
Official Square material makes all four of them 14, whence the kawaii generic Onion Knight representing FFIII in Dissidia.
In 2006, FFIII finally came out in English via a Nintendo DS remaster that made the heroes more than cardboard and converted 8-bit sprites to 3D chibis. That’s the version that got ported to iOS. So with apologies to old-school purists…