Final Fantasy VI Gau – Rage Guide / Cheat Sheet

FF6 Amano Concept Art GauThis isn’t a comprehensive Rage Guide — there’s plenty of those on GameFAQs — but rather, my own quick-and-dirty shopping list to which Rages I wanted and what they do.

Learn Rages by:

  1. Fighting a monster somewhere else
  2. Using Gau’s “Leap” command when encountering that monster on the Veldt

First Set of Rages (after arrival on Veldt):

Using this FFVI walkthrough’ recs plus FFWikia’s complete Rage/Monster guide, I created a shopping list of monsters I wanted to hunt —

Templar, Hazer/Cloud, Over-Mind/Soul, Rhodox/Mu, Stray Cat, Pterodon/Lesser Lopros, Dark Wind, Trillium, M-Tek Armor, Telstar/Satellite, Vaporite/Spritzer, Bomb, Ghost, Marshal/Guard Leader, Areneid/Alacran, Cirpius

— I copied the list to a spare text window, then deleted names as I found them. I wound up skipping a few. (Note: “Rest” for free in bed in Relic shop)

Then I created this handy battle guide for the rages I’d acquired and printed it to have as an in-battle reference. (PS1/GBA names)

Chart of Best Rages for Gau:

FFVI Gau Rage List / Monster Leap Guide
* = target all

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Let’s Play Final Fantasy VI, Ep. I: Hope and Free Will

I’m laaaate starting my FFVI gameblog, although I started it at the beginning of the month.

Opening FMV analysis time!

When I first started playing Final Fantasy in the VII-VIII-X era, I was mildly bemused by a series whose releases seemed at first  to have almost nothing in common but their titles and big yellow birds. As I’ve worked my way backwards, I’ve enjoyed that “click” of recognition whenever I spot recurring elements: FFXII’s glossair ring airships, the trains of FFVII and VIII, the Evil Empire (“empire bad, kingdom good,” as we first learned all the way back in FFII), and the tragic/unearthly damsel. FFVI’s mechs, however, are almost a first for the series (I say almost, since Doctor Lugae, the Hojo lookalike in FFIV, drove one in his boss battle).

It’s interesting to see how the old FF character classes of white mage, black mage, fighter, thief, ranger, ninja, summoner, monk and berserker are submerged yet remain visible beneath the surface. (Coming to the franchise so late, I was  puzzled about fans calling Tifa a monk, or Cid a dragoon, or why Kimahri was blue. Now I understand!)

Like any good opening FMV of the mature FF years, this one raises all sorts of questions about who-what-where-why that will only become intelligible on a replay.

I pause to listen to a orchestral performance of Terra’s theme, since my emulator makes it sound less than the perfect bit of music it is. Then, onward.

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Let’s Play Final Fantasy VI: Intro

I’m a little torn here, as I’ve fallen a month behind Moogle University’s 2013 Final Fantasy Marathon thanks to that dreaded problem, Real Life. Should I start Final Fantasy VII along with Sev and Rina? Or stick to Final Fantasy VI so I can recap in order? After much waffling, I’m going to stay the course and stick to FFVI.

Final Fantasy VI on Mac Emulator
It feels so decadent plugging a PS3 controller into a Mac’s USB port. Gosh, it works! 

FFVI is the last non-MMO of the Final Fantasy numbered sequence of games that I haven’t finished yet, because I got bogged down after the party scattered, and lost myself in Sidequests Before Saving the World. So I know most of the game, but there are still some discoveries I haven’t yet made. (Note to self: do not be a completist. I often lose my fun in trying to achieve every last sidequest.)

As so often, I have mixed feelings about the games that fandom loves most, and love the games that much of fandom despises. FFVI is one of those that hasn’t yet sunk into my bones like X, V, and to some extent XII, XIII and VIII.

  • Is it because I prefer sword-and-sorcery, mythic worlds to futuristic dystopias and industrial steampunk?
  • Is it because the cast was so big that I failed to bond with any of the major characters?
  • Is it that I was playing it while busy with family stuff and grad school, so that I couldn’t stay properly engaged?
  • Or is it simply that I fricking hate clowns, a problem that has also dampened my enthusiasm for IX (Thorn and Zorn)?

I don’t know. I remember loving parts of this game; I purchased Terra’s theme as one of Uematsu’s finest pieces, and I quite like some of the characters. But I feel like FFVI is my friends’ fandom playground, much like those fandoms such as Sherlock and Avengers in which I don’t participate, but many of my friends do. Hopefully, on this playthrough, I’ll be able to immerse myself more fully.

For purposes of screencapping, I’m going to be sacrificing  sound quality a bit and playing  FFVI on my Mac via PCSX-R. (See the video info on that link for how I did it).

In-game sound is fairly good, but the FMV sound goes crackle-pop. Nevertheless, I’m really quite delighted to be playing this game on my Mac. The very first FFs I ever played (VIII and VII) were on my Mac, thanks to an emulator that friends gave me eons ago, so I’ve come full circle.

All right. Back into the melancholy world of angst and mecha!

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Final Fantasy V Recap, Ep. VII: Sidequests Before Saving the World (and Finale)

Holy Chocobo! We’re in the home stretch of FFV! Let’s pause a moment to ogle the closing FMV from the PS1 version.

It’s a fine recap of some exciting moments in the game: pyromaniac Exdeath setting the Moogle forest on fire around the Guardian Tree, Galuf’s attack on Castle Exdeath thwarted by the barrier and his friends showing up to spoil everything, Krile on her trusty dragon seeking the perpetually lost party, Faris losing her beloved Syldra the Sea Dragon all the way back on Disc One, the shade (?) of King Tycoon playing hide-and-seek with us, the Lonka/Ronka ruins flying up into the sky, and  a couple endgame battles we still have to look forward to (or flee, if we have any sense).

Symbolism ahoy! I’ve totally lost track of which crystal / element / attribute goes with what in this FF installment, and I don’t know why I care, but I’m puzzling over them, particularly hope = fertility? I also marvel at how quickly graphics look dated, and how awesome Faris and Lenna look in trenchcoat and court attire with matching katanas.

All right! Sidequests before saving the world.

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Final Fantasy V Recap, Ep. VI: How to Fail While Succeeding

Welp! Back in the “Let’s Play Final Fantasy” saddle after a real life “ack, the ‘rents are visiting!” hiatus.

(This chunk will be a bit short. You don’t mind, do you?)

As per Galuf’s last wishes, it’s time for us to launch his long-delayed assault on Castle ExDeath. I would pretend that this is the endgame, except that I’ve played FFV before, and cannot help but be aware that this is really the “Let’s go to Zanarkand / City of the Ancients / Lunatic Pandora / OOPS there’s more plot”  dungeon. Still, here we are.

FFV: Castle Exdeath

Krile, why are you standing in quicksand?
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Square Enix Presents at E3: Final Fantasy X/X-2 HD Remaster Interview

WE INTERRUPT OUR REGULAR “LET’S PLAY FINAL FANTASY” for a special feature!

Square-Enix had a livestream interview at E3 today with producers Kitase and Toriyama.

Because Final Fantasy X/X-2 (yes both) are my favorite in the series, I’ve typed out a complete transcription below. FAN TRANSCRIPTION, totally unofficial, so there may be mistakes. Apologies for the commentary that I couldn’t resist adding.

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Final Fantasy V Recap, Ep. IV: Yep, We Still Suck

To recap our lighthearted romp through FFVland: three Crystals are kaput, our first ship has sunk, Faris is still the most glorious pirate, Lenna is a friend to everything with fur and scales, Galuf has regained at least some of his memories, and Butz is still a charming goofball. So, can our erstwhile Four Warriors of Light save the remaining Crystal?

FFVIII: Seifer Laughing

 

…no.

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Final Fantasy V Recap, Ep III: Fire & Water

All right, that last episode was very trying, so I have to rec this Faris cosplay to make myself feel better. Also this fanart, from Cumuluscastle.

Dragon and Faris

We left our star-crossed pirate in the dark night of the soul.

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Final Fantasy V Recap, Ep. II: SHIPWRECKED

Quick recap from the Advance introduction to FFV, to set the mood with zany plunky-plunky-plunky Uematsu music:

So our four heroes have been drafted as the Warriors of Light (WoLlies really need to form a union) and are off to the next Crystal, as soon as we can escape the Kiddie Pool Inner Sea.

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