Final Fantasy VI Recap, Ep II: Are We There Yet?

Before I launch into the next leg of my Let’s Play Final Fantasy VI playthrough, I’d just like to note that FFVI’s washed-out chocobo design is redeemed by its music of pure techno awesome:

I defy you not to bob your head while listening to that with headphones. Or, to quote a couple commenters on the above video:

question: What is it about riding giant chickens that restricts random battles? ~ The Zeldaniac

Picture this, if you’re an enemy and you hear this song, are you going to interrupt it by attacking the guy riding the chicken, or are you just going to dance? ~ hoodedbro1001

Now back to our regularly-scheduled playthrough.

So, in our opening FFVI sonata, our heroes Edgar, Locke, Sabin and Terra had reached the rebel hideout of the Returners. We had just imbibed our first Backstory Dump courtesy of Banon, the rebel leader, when news arrived that the town of S. Figaro was under attack and that imperial forces were headed our way.

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FFIV Recap, Ep VI: I Aten’t Ded Yet

Last time on “Let’s Play Final Fantasy IV,” we met Freddicante, the leg-baring, spandex-rocking, nipple-flashing Archfiend of Fire.

He trounced Edge the Ninja Prince of Eblan and swooshed off with his back to the party of adventurers and their assorted bows, lances, bigass swords and summons.

FFIV: Until We Meet Again

Fucks given? Zero.

(See this, Squeenix? Seriously. See this? Your final boss is usually BORING. This is why you don’t kill off your minibosses like Gilgamesh, Rubicante and Jihl Nabaat prematurely.)

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Final Fantasy IV Recap, Ep. V: Only the PCs Die Young

Hurrah! We have rescued Rosa from the Tower of Zot!

John Hart Anteater Zot

Whoops, wrong Zot.

It turns out that the Tower of Zot is not the Bigass Tower on the map. In fact, it is not marked anywhere on the world map. Is that allowed?

Before we can tackle the Bigass Tower, the Path of Plot Advancement decrees that we must head to the underworld.

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Final Fantasy III Recap, Episode IV: Morituri Te Salutamus

Where the heck ARE we? I’m going to shamelessly screencap the maps and add captions so we can find our way around. Here, belatedly, is the Floating Continent. The Fairy Forest isn’t marked because the Elder Tree has put up a You-Can’t-Go-Here-Now barrier, but it was just west of Castle Argus, and before that it was floating around in the desert southwest of Tokkul.

Map of Floating Continent:

FFIII: Map of Floating Continent

And here’s where we are now, on the surface world now that it’s been resurfaced:

Map of Final Fantasy III

Onward!
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