The Golden Vaanity bobs gently above Zephyr, the Windward Isles, aka that very first dungeon which will later be tinged with a sense of homelike nostalgia because you can squish all the starter monsters there like bubble wrap:
We sail away, flush with the sweet taste of victory and the knowledge that we thoroughly cased the joint whumped some baddies who thought it would be fun to use inept angels for target practice.
Where to next, Llyud? I keep wanting to call you Lloyd.
*finds official render of Llyud*
I’d quote George Takei’s favorite quote, but he’s a little young. Ahem.
He says we need to trot ourselves over to the next island to defend a giant crystal that the Judge of Wings wants to swipe.
I’m sure this quest will in no way resemble the “We Suck” segments of Final Fantasy III, IV, and V, wherein we totally failed to prevent the villains from stealing and/or smashing the Crystals of Light.