(ganked from FFWikia)
Into Spira one more time, with feeling. The remaster’s title screen now features “A Fleeting Dream,” putting us right in the groove. Whatever one may say about Tetsyua Nomura’s belt fixation or Motomu Toriyama’s disturbing tendencies, composer Nobuo Uematsu is indelibly awesome. The remaster has done only a light touch-up on this piece. For the most part, I approve of the remastered tracks.
My Sir Auron figure is back to babysitting the kids again. Poor guy can’t catch a break.
Expert Sphere Grid, here I come. With most of FFX memorized, I’m excited for anything new. (I’ve never played FFX International).
Savvy FFX players know to start the game before watching the oddly subdued opening sequence, since it repeats with NewGame. My gaming-buddy Mintywolf notes that slow pacing in the prologue is a common feature in Japanese cinematography, in contrast to boom-pow-hook-the-audience-now Hollywood.
So. In a barren, blasted wasteland that I initially took for the remains of a bombed-out city, our heroes sit around a pathetic little campfire looking more bedraggled than heroic.
She’s the one with the ginormous sword in this story, right?
The Heterosexual Leading Pair are introduced right off the bat with a shared look, a lean-in, and a gentle touch that shows genuine affection without being in our face about it. I still love the original faces, particularly Yuna’s, which is a little earthier and less dainty than her HD model.
The intro scene gave the game designers a chance to show off their new (now old) facial expression rendering software, but there’s more to this scene than “yo, look at our amazing
PS2 PS3 PS4 graphics, baby!” Final Fantasy likes to fling players in media res. Just to shake things up, FFX tosses us in termina res, right near the end unless you count a bazillion sidequests.
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