We have acquired the legendary airship, the Lunar Whale! All aboard for our voyage of discovery!
Exploring our shiny new airship, we find… we find…
GAAAAAAAAAAAAAHHHHH!!!
We have acquired the legendary airship, the Lunar Whale! All aboard for our voyage of discovery!
Exploring our shiny new airship, we find… we find…
GAAAAAAAAAAAAAHHHHH!!!
Last time on “Let’s Play Final Fantasy IV,” we met Freddicante, the leg-baring, spandex-rocking, nipple-flashing Archfiend of Fire.
He trounced Edge the Ninja Prince of Eblan and swooshed off with his back to the party of adventurers and their assorted bows, lances, bigass swords and summons.
Fucks given? Zero.
(See this, Squeenix? Seriously. See this? Your final boss is usually BORING. This is why you don’t kill off your minibosses like Gilgamesh, Rubicante and Jihl Nabaat prematurely.)
Hurrah! We have rescued Rosa from the Tower of Zot!
Whoops, wrong Zot.
It turns out that the Tower of Zot is not the Bigass Tower on the map. In fact, it is not marked anywhere on the world map. Is that allowed?
Before we can tackle the Bigass Tower, the Path of Plot Advancement decrees that we must head to the underworld.
Before we go gadding off in our new airship Enterprise, let us pause a moment to admire our Four Warriors of Technicolor.
The colors are fantastic — including Cecil’s blue lipstick — but I can’t help noticing that all the female characters have now dropped out of the party for one reason or another.
Cidface: 🙁
But first! Nothing says “sidequests” quite like “The clock is ticking, and your girlfriend or maybe even the entire world is facing imminent destruction!”
Last time on Let’s Play Final Fantasy IV, our Batman angstbucket hero made lots of friends.
And lost them.
Let’s review Cecil’s Very Bad Week.
Ouch. Surely things can’t get any worse?
Ahahahaha. Let’s go find out.
Now that we’ve had a taste of the current generation of graphics, here’s a quick glance at the 1991 original SNES graphics of Final Fantasy IV (released in English as FFII, since the previous two games weren’t):
I’m glad that old-school players were able to fall in love with FFIV despite the choppy translation. Then again, I adore FFV, even though my version is the uninspired PS1 translation.
All right! Let’s go rescue Rosa!
Once again, I’m playing the iPad remaster of the the Nintendo DS remake of the original NES Final Fantasy IV — got that? The iOS version is almost identical to the DS, except with crisper graphics and a lack of overwrought Opening FMVs. So here’s the DS opening:
Aaah, shiny. I’m relieved that the laws of physics are different in Final Fantasy, because our metaphorical Tower of Babel has reached the silly stage. At this rate, Final Fantasy XX will have to resort to something like the “How far is Mars?” animation to reach the top of the tower before the closing credits.