As usual, I’d like to start my Let’s Play Final Fantasy with (1) a link to Moogle University’s FFV write-ups which inspired my own playthrough and (2) the opening FMV from the PS1 remaster (Final Fantasy Anthology, 2003, which is what hooked me on this game despite the flatter-than-Data’s-poetry localization):
Thoughts:
- Dear Squeenix, when you turn Amano’s concept art into 3D, you do not have to leave their skin the color of a piece of paper.
- It’s amazing how quickly graphics look dated, isn’t it? But Uematsu’s music still soars.
- I adore the outrageous spines and jewels sticking out of everything, especially that pirate ship.
- Black trenchcoat? Check. Katana? Check. Bishie badassitude? Check. Sephiroth, you are a cheap imitation of the ORIGINAL appearance of this character design. Nyah nyah.
Now let’s start the iOS edition.
Okay! I’m not entirely happy with the stretched iOS redraws of the original character sprites. So, while I’m going to be screencapping from iOS FF5, I’ll be featuring some original-game sprites from videogamesprites.net for snark & commentary. Also, just to be even more confusing, the iOS version appends Amano’s original character portraits to speech boxes — concept art that the in-game sprite designers sometimes completely ignored!
Note: Boldface is actual game dialog, non-bold is my paraphrase, or…er…embellishments.